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UX/UI Design Manager (m/f/d) - Mobile App
 vom 09.01.2026

We’re looking for an experienced UX/UI Design Manager (m/f/d) to shape the end-to-end experience of the Sennheiser Mobile App—turning advanced audio technology into intuitive, premium mobile journeys. From onboarding and Bluetooth pairing to personalization features like EQ, ANC, and sound profiles, you’ll work closely with product, engineering, and hardware teams to craft seamless touchpoints across our audio ecosystem that reflect Sennheiser’s lifestyle positioning and passion for sound.
Tasks: Design end-to-end mobile experiences for iOS and Android — from user journeys and wireframes to refined, pixel-perfect interfaces. Turn complex technical and hardware requirements into simple, elegant user experiences for Bluetooth-connected audio devices. Create engaging interfaces for sound personalization such as EQs, ANC, sound profiles, and user preferences. Design seamless onboarding, device pairing, and firmware update flows that feel effortless and premium. Conduct user research and usability testing to continuously refine and elevate the experience. Build interactive prototypes and evolve design systems to ensure consistency and scalability. Collaborate closely with developers during implementation and QA to ensure design excellence. Identify and manage external UX/UI partners to support increased scope and upcoming product launches.
Requirements: 5+ years of experience in UX/UI design, ideally in consumer electronics, lifestyle brands, or app-hardware ecosystems. A strong portfolio showcasing mobile app design for iOS and Android (experience with connected devices is a big plus). Solid understanding of Bluetooth connectivity, device pairing, permissions, and dynamic device states. Experience designing audio-related interfaces (EQs, presets, sound profiles) or strong passion for sound and music. Proficiency in Figma and modern prototyping tools. Deep understanding of mobile design guidelines (Apple HIG, Material Design). Comfortable working in agile, cross-functional environments. Fluent in English; German or additional languages are a plus.

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AI Artist (f/m/d)
 vom 08.01.2026

We’re looking for a highly skilled and prolific AI Artist to join our dynamic team and support user acquisition (UA) tests for new mobile game concepts. This role plays a key part in our rapid prototyping and audience validation efforts, with a strong focus on producing a high volume of diverse visual content to explore market appeal across various themes and styles.
Responsibilities: Produce a high volume of images and potentially video assets daily using cutting-edge AI tools for user acquisition testing. Collaborate closely with the Art Director through a direct, iterative communication loop to interpret concepts and refine visual styles. Translate sketches or concepts from other team members into polished, AI-generated visuals. Contribute actively to the definition and training of specific AI styles aligned with desired artistic directions. Maintain consistent, responsive communication through Slack or other agreed-upon online channels to ensure smooth teamwork. Clearly document workflows and share processes with the broader team to support ongoing learning and improvement.
Requirements: Demonstrated expertise as an AI Artist, with deep knowledge and practical experience using state-of-the-art AI tools for image and video generation. Strong ability to work within stylized art directions and adapt to a variety of visual styles. Proficiency in training AI models to achieve specific aesthetic results. Excellent communication and collaboration skills, with a proactive mindset for day-to-day interactions. Willingness to document workflows and share insights with the team. Ability to collaborate effectively with team members providing concepts or sketches. Proficiency in written and spoken English. A results-driven mindset and a strong interest in games and game development.

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